PEMBUATAN RPG HORROR SURVIVAL GAME SEJARAH PAHLAWAN NASIONAL INDONESIA MENGGUNAKAN UNITY DAN C#

dc.contributor.authorLYRANANDA, KHARISMA SAGA
dc.date.accessioned2023-08-23
dc.date.available2023-08-23
dc.date.issued2022
dc.identifier.uri https://prosiding.snastikom.com/index.php/SNASTIKOM2020/article/view/33
dc.description.abstract One of the popular entertainments carried out by young people in today's era is video games, which is video game has an educational nature or is just entertainment, usually a video game only focuses on the storyline and mechanics of the game. Many times we find video games that come from foreign products where they incorporate elements of behavior and culture from their country into the game storyline that can result in players in Indonesia getting to know foreign cultures better than their own cultures. The game that I want to create is a role playing first person game that is very interactive and has a tense storyline, accompanied by having a simple education that makes the players understand the knowledge of the history of Indonesian Heroes, such as remembering the year on an event that can continue the storyline, and develop the player's instincts about what kind of strategy can win this game. Basically, the animation processing in this game uses various programs including: Unity 3D, or Unreal Engine, assisted by supporting applications such as Blender for making 3D models and using the C# programming language. The result of the game created is in the form of a .exe file which will later be compatible with a Personal Computer (PC) device. Based on the results of tests that have been carried out, this educational media is enough to help the introduction of the history of Indonesian Heroes, and also creates a tense atmosphere in the process of playing. Keywords : video, game, Unity, C#, RPG. en_US
dc.language.isoenen_US
dc.publisherUniversitas Harapan Medanen_US
dc.subjectGAME SEJARAH PAHLAWAN en_US
dc.titlePEMBUATAN RPG HORROR SURVIVAL GAME SEJARAH PAHLAWAN NASIONAL INDONESIA MENGGUNAKAN UNITY DAN C#en_US
dc.typeSkripsien_US


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