PEMBUATAN MODELLING 3D DAN ANIMASI GAME PLATFORM MENGGUNAKAN SOFTWARE 3DS MAX

dc.contributor.authorFiranti, Regita
dc.date.accessioned2023-08-18
dc.date.available2023-08-18
dc.date.issued2020
dc.identifier.uri http://jurnal.uinsu.ac.id/index.php/algoritma/article/view/11433
dc.description.abstract The development of animation and games in today's world is growing rapidly. 3D animation is widely used for film making, games and advertisements. one of the popular games today is a platform game. The making of this platform game animation is expected to advance and introduce the development of 3D animation and the software it uses. The process of making the animation itself requires a story idea, scenario and storyboard. This animation is made with 3-dimensional modeling. At the stage of animating objects, careful planning is needed by determining the keyframe as the flow of an object from its initial state to its final state. Making 3D modeling and animation of this platform game using 3ds Max software. WondershareFilmora is used for video editing and sound rendering. Kata Kunci: Animation, 3D Modeling, Game, Game Platform en_US
dc.language.isoenen_US
dc.publisherUniversitas Harapan Medanen_US
dc.subjectAnimasi 3Den_US
dc.titlePEMBUATAN MODELLING 3D DAN ANIMASI GAME PLATFORM MENGGUNAKAN SOFTWARE 3DS MAXen_US
dc.typeSkripsien_US


File In This Item

No Thumbnail
Name e3686d7d6e9af0a7df9a9ee52a8027e5SKRIPSI REGITA FIRANTI.docx
Size 408740 Mb
Format application/vnd.openxmlformats-officedocument.wordprocessingml.document
Description peer_review
Peer Review

This item appears in the following Collection(s)

Skripsi [1281]

Show Simple Item Record