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ABSTRACT
As the rapid development of technology, the multimedia field also experienced rapid development as well. One of them is game. Game is one of the entertainment that is very popular with all people, both from children to adults. Games are developed in various types. One of the most popular is platform games. Many mobile application developers try to make games to help people or as a moneymaker, but faced with a problem that is not too familiar with the programming language and does not have high hardware specifications. In this study the authors made a game platform using a collision detection algorithm. The tools used to analyze are unified modeling language (UML) including use case diagrams and activity diagrams. While the software used in this study is constuct 2, which works by not using a special programming language, but by using an event sheet. This platform game is played by one player and consists of 4 levels that must be passed. The results of this are the creation of an android-based game “Koko Wordls” using the collision detection.
Key word : Game platform, Android, Collision Detection, are unified modeling language (UML)
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