IMPLEMENTASI AUGMENTED REALITY BOOK (ARBOOK) SEBAGAI MEDIA PEMBELAJARAN MIKROKONTROLER ELEKTRONIKA DASAR BERBASIS ANDROID

dc.contributor.authorLubis, Arif Rahman
dc.date.accessioned2024-02-22
dc.date.available2024-02-22
dc.date.issued2023
dc.identifier.uri https://ejurnal.lkpkaryaprima.id/index.php/juktisi/article/view/132
dc.description.abstract Currently, there are still many learning systems that still use manual methods such as reading books and presentations, therefore there is a technology based on Augmented Reality Books that can make it easier for students to understand microcontroller material. Augmented Reality is one of the technologies that is being developed and applied at this time. This application is an introduction to Augmented Reality technology about basic electronic microcontroller tools as learning media. From the results of this implementation, researchers produced an Android-based application that can display 3D images when scanned with several stages, namely installing the ARbook application on an Android Smartphone, then scanning markers on a book and generating 3D objects in the Augmented Reality Book application. Keywoord : Augmented Reality Book, media pembelajaran en_US
dc.language.isoenen_US
dc.publisherUniversitas Harapan Medanen_US
dc.subjectAUGMENTED REALITY BOOK en_US
dc.title IMPLEMENTASI AUGMENTED REALITY BOOK (ARBOOK) SEBAGAI MEDIA PEMBELAJARAN MIKROKONTROLER ELEKTRONIKA DASAR BERBASIS ANDROIDen_US
dc.typeSkripsien_US


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