IMPLEMENTASI GAME EDUKASI LINGKUNGAN DENGAN ALGORITMA LINEAR CONGRUENTIAL GENERATOR BERBASIS ANDROID

dc.contributor.authorMarha, Thasya
dc.date.accessioned2023-03-16
dc.date.available2023-03-16
dc.date.issued2022
dc.identifier.uri http://journal.umg.ac.id/index.php/e-link/article/view/4572
dc.description.abstract The fact of handling waste at this time shows the behavior of people who do not pay attention to waste, especially to the environment. While what is happening now is learning about waste management and the environment is still very minimal, therefore this study aims to create an environmental education game by inserting educational elements about how to dispose of waste in its place and introduce the public to the types of waste, namely organic waste. , non-organic, chemical, B3 and also the use of technology. This game is built and implemented with Unity 3D software by using a linear congruential generator algorithm that will randomize the trash from the eco-ed gaming feature. The results of the questionnaire from 20 respondents obtained the results that were included in the agree category with an average of 88%, 11% doubtful, and 1% disagree. Based on the results of the discussion and testing in this study, it can be concluded that the Linear Congruential Generator can be implemented well in environmental education game applications. In the future, it is hoped that this educational game will continue to be developed to suit educational needs, given the development of smartphone technology. Key Word : Environment, Game, Android, Unity 3D, Linear Congruential Generator en_US
dc.language.isoenen_US
dc.publisherUniversitas Harapan Medanen_US
dc.subjectGAME EDUKASI LINGKUNGAN en_US
dc.titleIMPLEMENTASI GAME EDUKASI LINGKUNGAN DENGAN ALGORITMA LINEAR CONGRUENTIAL GENERATOR BERBASIS ANDROIDen_US
dc.typeSkripsien_US


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